Tampilkan postingan dengan label Gadget. Tampilkan semua postingan
Tampilkan postingan dengan label Gadget. Tampilkan semua postingan

14 Sep 2012

KAMERA HP X-RAY TEMBUS PANDANG Ponsel Kacamata Sinar X Kamera Tembus Dinding

KAMERA HP X-RAY TEMBUS PANDANG Ponsel Kacamata Sinar X Kamera Tembus Dinding

FOTO KAMERA HP TEMBUS PANDANG  
KAMERA HP X-RAY TEMBUS PANDANG Ponsel Kacamata Sinar X Kamera Tembus Dinding. Kamera sinar X bisa bikin baju tembus pandang. Mantab :) Para ilmuwan berhasil menciptakan ponsel yang mampu bekerja sebagai kacamata sinar-x. Dengan teknologi chip canggih memungkinkan kamera di ponsel mampu menembus dinding, kayu, plastik bahkan kain, seperti baju. Harga-Spesifikasi Sony NEX-5N vs DSLR dan VIDEO BARCELONA VS REAL MADRID 1-2 EL CLASICO 2012 Youtube Barca vs Madrid Hasil Akhir untuk El Real.

Dilansir harian Daily Mail, teknologi chip ini bisa mengetahui apa yang ada di balik suatu dinding dan mengetahui uang palsu. Chip ini bekerja di jaringan Terahertz (THz) dari spectrum elektromagnet, yang merupakan salah satu rangkaian panjang gelombang di antara gelombang mikro dan sinar infra merah.

Gelombang ini sebelumnya tak bisa diakses kebanyakan perangkat konsumen. "Kami berhasil menciptakan pendekatan untuk membuka porsi itu. THz memiliki potensi yang sangat menguntungkan," kata profesor teknik elektro Dr Kenneth O dari UT Dallas.

Chip ini nantinya akan digunakan bersama chip CMOS karena harganya yang terjangkau dan banyak digunakan di berbagai produk sehari-hari, seperti komputer, ponsel pintar, TV definisi tinggi dan konsol game.

"Terahertz juga dapat digunakan untuk mendeteksi tumor kanker, diagnosis penyakit melalui analisis napas, dan tingkat racun udara," kata Kenneth.

KAMERA HP X-RAY TEMBUS PANDANG, Ponsel Kacamata Sinar X, Kamera Tembus Dinding, Free Download Aplikasi Handphone Tembus Pandang, Gratis Android Sinar X-Ray, Baju Transparan, Kamera Tembus Pandang, Harga Hp Transparan

TABLET MICROSOFT BARU DIBANDROL HARGA MURAH RP 1 JUTAAN

TABLET MICROSOFT BARU DIBANDROL HARGA MURAH RP 1 JUTAAN



Tablet Microsoft Baru Dibandrol Harga Murah Rp 1 Jutaan
TABLET MICROSOFT BARU DIBANDROL HARGA MURAH RP 1 JUTAAN. Harga akhir dari perangkat tablet microsoft surface sempat digosipkan bakal mencapai kisaran 1000 dollar AS, tetapi seorang sumber yang dikutip situs teknologi Engadget mengatakan sebaliknya. Sang sumber, yang dikatakan menghadiri konferensi TechReady 15 Microsoft, menyebut harga final versi Windows RT dari Surface sebesar 199 dollar AS atau sekitar Rp 1,9 juta. Adapun tanggal peluncuran Surface kabarnya ditetapkan pada 26 Oktober.

Tablet Surface versi Windows RT ini menggunakan prosesor ARM dan memiliki ukuran layar 10 inci. Kapasitas storage-nya dikabarkan antara 32 dan 64 GB. Windows RT sendiri adalah salah satu versi Windows 8 yang dioptimalkan untuk penggunaan pada perangkat ber-prosesor ARM.
Apabila benar terwujud, harga yang relatif murah untuk sebuah tablet high-end itu bakal menempatkan Surface berhadap-hadapan dengan Nexus 7 dari Google serta Kindle Fire dari Amazon.

Sebelumnya, salah satu partner besar Microsoft, Acer, telah mengimbau raksasa software itu agar jangan membanderol Surface dengan harga murah. Kamis lalu chairman Acer JT Wang berkomentar bahwa tablet surface seharga 199 akan membawa "pengaruh besar" -- yang kemungkinan bersifat negatif.

Wang menganjurkan agar Surface dibanderol antara 499 hingga 699 dollar AS agar tak teralu keras bersaing dengan prouduk-produk rekanan Microsoft. Tablet Surface telah memicu kontroversi sejak pertama kali dirilis Juni lalu. Dengan tablet ini, Microsoft akan bersaing langsung dengan para rekanannya yang notabene juga membuat perangkat-perangkat tablet Windows 8.

TABLET MICROSOFT BARU DIBANDROL HARGA MURAH RP 1 JUTAAN, Lagi, Acer Tegur Microsoft untuk Tak Produksi Tablet, Tablet Microsoft Surface Meluncur 26 Oktober

6 Mei 2012

BlackBerry Bold 9790

BlackBerry Bold 9790

Oh, look - it's another BlackBerry Bold! But what's the catch? And where is the difference really? Sure it looks a bit smaller than the 9900 but it's the same QWERTY / touchscreen combo. So far, so good.

Now, let's play spot the difference. The Bold 9790 is powered by a different processor and HD video is one of the first things scrapped. To make amends, the phone has what's probably the best BlackBerry still camera to date. Both the screen size and resolution have taken a cut but we haven’t told you the best part yet. The Bold 9790 looks no worse than the Bold 9900 and costs less.
Now, the BlackBerry Bold 9790 is merely the next-in-rank. It doesn't have the premium features of the flagship but it makes sense as a potential replacement of the year-old Bold 9780. What it does is add touchscreen to a classic package, aiming to keep the BlackBerry experience up to date.

Key features:

  • BlackBerry OS v7
  • Enhanced email and data security with BlackBerry Internet Service
  • 2.45" 16M-color TFT touchscreen of 480 x 360px resolution
  • QWERTY keyboard
  • Quad-band GSM support and quad-band 3G with HSDPA
  • Dual-band Wi-Fi b/g/n connectivity
  • NFC support
  • GPS receiver and BlackBerry maps preloaded, digital compass
  • 5 megapixel auto-focus camera, LED flash (surprisingly good camera, too)
  • VGA@30fps video recording
  • 1GHz processor
  • 768MB RAM
  • 8GB of inbuilt storage
  • Optical trackpad
  • microSD card slot (up to 16GB)
  • DivX and XviD video playback support
  • Office document editor
  • 3.5 mm audio jack
  • Smart dialing
  • Compact body and solid build quality

Specification

General 2G Network GSM 850 / 900 / 1800 / 1900
3G Network HSDPA 850 / 1900 / 2100 / 800
  HSDPA 900 / 1700 / 2100
Announced 2011, November
Status Available. Released 2011, December
Body Dimensions 110 x 60 x 11.4 mm
Weight 107 g
Keyboard QWERTY
Display Type TFT capacitive touchscreen, 16M colors
Size 480 x 360 pixels, 2.45 inches (~245 ppi pixel density)
 - Optical trackpad
Sound Alert types Vibration, MP3 ringtones
Loudspeaker Yes
3.5mm jack Yes
Memory Card slot microSD, up to 32GB
Internal 8 GB storage, 768 MB RAM
Data GPRS Yes
EDGE Yes
Speed HSDPA, 7.2 Mbps; HSUPA, 5.76 Mbps
WLAN Wi-Fi 802.11 a/b/g/n, UMA (carrier-dependent)
Bluetooth Yes, v2.1 with A2DP, EDR
NFC Carrier dependent
USB Yes, microUSB v2.0
Camera Primary 5 MP, 2592x1944 pixels, autofocus, LED flash
Features Geo-tagging, face detection, image stabilization
Video Yes, VGA
Secondary No
Features OS BlackBerry OS 7.0
CPU Marvel Tavor MG1 1 GHz
Messaging SMS(threaded view), MMS, Email, Push Email, IM
Browser HTML
Radio No
GPS Yes, with A-GPS support
Java No
Colors Black
 - SNS applications
- MP3/WMA/WAV/eAAC+/FLAC player
- DivX/XviD/MP4/H.264/H.263/WMV player
- Organizer
- Document viewer/editor
- Voice memo/dial
- Predictive text input
Battery   Standard battery, Li-Ion 1230 mAh (JM-1)
Stand-by Up to 432 h (2G) / Up to 408 h (3G)
Talk time Up to 5 h 10 min (2G) / Up to 5 h 20 min (3G)
Music play Up to 33 h



Samsung I9300 Galaxy S III coverage wrap-up

Samsung I9300 Galaxy S III coverage wrap-up

 The first Samsung Unpacked event for this year is now over and, just as expected, it was all about the new Samsung Android flagship. After months of rumors, the I9300 Galaxy S III finally went official and it looks like it has what it takes to pick up, where the extremely successful Galaxy S II left off.

LG announces Optimus LTE2 with 2GB of RAM

Not to be outdone by its Korean counterpart, LG announced its own flagship smartphone on the same day as the the Galaxy S III. The Optimus LTE2, as it is called, is no less when it comes to features and specifications and in some aspects even outdoes Samsung's offering.
For starters, the design seems to be a bit better. While Samsung has gone with an all plastic body, LG has opted for a bit of glass and metal, in other words, something befitting of a flagship device.
The display on the phone is something that LG likes to call TrueHD IPS display. It's likely to be a 720p display and the 'True' part comes from it having a standard RGB subpixel layout, unlike the display on the Galaxy S III that uses a PenTile RGBG layout. Looking at the performance of recent LCDs, we think the display on the Optimus LTE2 is going to be more than a match for the one on the Galaxy S III.
The main feature here, however, is the inclusion of a stonking 2GB of RAM, a first for any smartphone. While it is debatable if the extra gigabyte will make any noticeable difference, at least you will never have to worry about running out of memory while multitasking.
Other features include wireless induction charging, LTE connectivity, a camera that can be operated using your voice, 2,150mAh battery and Android 4.0. Unfortunately, there is no mention of what processor the phone is running on but the presence of LTE suggests that it could be (and we hope it is) Qualcomm's Snapdragon S4.
The phone is expected to go on sale in Korea by mid-May. Hopefully, LG announces international availability soon, along with some proper specifications.

3 Jun 2011

ipad 2




  • Processor: Apple-A5 dual core processor (2 times faster than iPad’s processor).
  • GPU: Imagination’s SGX543 dual core graphics technology
  • Storage: 16GB,32GB,64GB
  • Resolution: 1,024×768
  • Clock: 1,066 MHz
  • Chip: GSM iPad: Infineon chip, CDMA iPad: Qualcomm chip
  • Camera: Front facing video camera.
  • Gyroscope.
  • HDMI Support (provides output up to output 1080p).
  • 33% thinner.
  • Mirrored video output.
  • 1.3 Pounds.
  • Comes in two colors (black and white).
  • Wi-Fi version costs $499 and Wi-Fi+3G costs $629 for 16 GB model.
  • Flap covering front side of the iPad 2.
  • Height: 9.50 inches (241.2 mm)
  • Width: 7.31 inches (185.7 mm)
  • Depth: 0.34 inch (8.8 mm)
  • Weight: 1.33 pounds (601 g)

2 Mar 2011

Ipad2

We're just a few short hours away from getting our first look at the long-awaited, next-generation iPad—or that's what we're expecting, at least.
Indeed, with all the leaks, rumors, and wild guesses we've been hearing in the past months about the next iPad, it's easy to forget that Apple hasn't even officially announced the thing yet, much less doled out any details or pictures.
Since we still have a little time to kill before Apple ends the suspense (the iPad event is slated for 10 a.m. PT Wednesday), let's go ahead and summarize what we know, what we think we know, and—most importantly—what we definitely don't know about the iPad 2.
What we know
The original iPad is still the only iPad, for now: Like I just said, Apple has yet to announce, acknowledge, make veiled references to, or even hint at a new iPad. Well … strike that: during Apple's most recent quarterly earnings call, Apple COO Tim Cook told analysts (who'd been asking about competition from impending Android-based tablets) that "we're not sitting still" in terms of the tablet market, a remark that may qualify as a vague hint.
Apple is set to hold an iPad-related event: The invitations went out last week, with an image showing a Mac OS calendar page peeled back to reveal an iPad peeking out from behind. The caption: "Come see what 2011 will be the year of." So yes—the writing's on the wall, but the invite stops short of saying "come meet the iPad 2" or anything like that.
Last but not least, we know that ... uh ... : If we're only talking about things we definitely know about the next iPad ... well, strictly speaking, we don't know much more than what I just outlined above.
What we don't know
What it'll be called: Everyone's been calling the next iPad the "iPad 2," and there's even a new (and likely fan-generated) rendering of the next-generation tablet floating around with the "iPad 2" name stamped on the back. But as far as I know, no one's come out and reported that the iPad 2 will, in fact, be called the iPad 2. Apple's been known to throw curve balls when it comes to naming its next-gen products (like, for example, the iPhone 3G and 3GS), so I wouldn't put all my eggs in the "iPad 2" basket.
How much internal storage it'll have: Will we get an iPad 2 model with 128GB of built-in flash storage, or will the largest next-gen iPad still top out at 64GB? Hard to say. There have been scattered reports of iPad 2 mockups with "128GB" etched onto the back, but that may be more a case of wishful thinking than a concrete clue. I predict the priciest iPad will still offer "just" 64GB of flash storage (which still costs a premium compared to conventional disc-based hard drives), but that's only a guess on my part.
How much it will cost: Apple is in the habit of marking its next-generation products with the same price as the previous generation, and there's no reason to believe that Cupertino will change course with the iPad 2. Again, though, we've yet to hear any reliable rumors about pricing. (For the record, the current iPad costs anywhere from $499 for the 16GB Wi-Fi-only version to $829 for the 64GB 3G iPad.)
When it will ship: Conventional wisdom initially had it that the new iPad would probably hit stores about a month or so after being announced, but now there's talk the iPad 2 might be available immediately. Maybe so, but personally, I'm hedging my bets until Apple serves up the official line.
What we think we know
Slimmer profile, less heft: Just about everyone seems to agree that the redesigned iPad will be "smaller" and "lighter" than its predecessor, complete with a flatter back and tapered edges. Indeed, chatter about a slimmed-down iPad 2 shell has been so consistent (not to mention a logical progression for the iPad line) that I'd be shocked if it didn't come to pass.
A camera, or two: Another consistent iPad 2 rumor has it that Apple will fix one of the biggest criticisms of the original iPad—namely, the lack of a camera. A recent Wall Street Journal story claimed that the new iPad will have "at least" one camera in front for FaceTime video chat, and there have been countless sightings of purported iPad 2 cases with strategically placed holes in back for a second, rear-facing lens. While there still seems to be some lingering doubt about a second camera, a front-facing lens is pretty much a no-brainer, particularly since each and every iPad competitor out there has one.
Same-resolution display: The hot rumor back in December had it that the iPad 2 would arrive with a sharper, 2,048-by-1,536 pixel display, good for a "retina"-style screen similar to the one on the iPhone 4. But the latest word and some leaked spy shots have poured cold water on the buzz, and it's now looking almost certain that the revamped iPad display will come with a 1,024-by-768-resolution display, same as the original. Oh well. (Don't worry; recent chatter has it that the iPad 3—yes, 3—might get the retina-display treatment.)
Faster, beefier processor: "Dual-core" is the gotta-have spec when it comes to this year's hottest smartphones and gadgets, and the iPad 2 is no exception. Most believe the revamped tablet will get an updated, dual-core version of Apple's A4 "system-on-a-chip," complete with 512MB of RAM (double the 256MB RAM in the original iPad) and some seriously souped-up graphics capabilities.
Better speaker: The new iPad is reportedly in line for an improved, "wide-ranged" speaker, with the more prominent speaker grille said to be sitting right where the current three-hole speaker on the first iPad lives. Or so they say.
No SD card: An SD (or microSD) card slot on the next iPad would allow for easy memory expansion and speedy photo uploading. It's a nice idea, but early buzz on Apple adding an SD card slot to the iPad has given way to near-universal agreement that it won't actually happen. Bummer.
No 4G support: Not on Verizon Wireless, at least, according to the Wall Street Journal, which adds that the 3G version of the iPad 2 will be available through AT&T and Verizon but not Sprint or T-Mobile.
So, got any predictions about the impending iPad announcement? Post 'em below.

battlefield 3

Game Info

PRE-ORDER BATTLEFIELD 3 TO GET “BACK TO KARKAND” EXPANSION PACK
Pre-order Battlefield 3 to receive the digital expansion pack Battlefield 3: Back to Karkand at no extra charge! This themed multiplayer expansion pack includes four legendary maps from Battlefield 2 boldly re-imagined with Frostbite™ 2 physics, destruction and visuals. Completing the package are classic Battlefield 2 weapons and vehicles, unique rewards, new achievements/trophies, and more. Players anxious to start the fight can pre-order the Battlefield 3 Limited Edition now. Pre-order while supplies last.
*Conditions and restrictions apply. See EA Store for details.
Battlefield 3 leaps ahead of its time with the power of Frostbite™ 2, the next instalment of DICE's cutting-edge game engine. This state-of-the-art technology is the foundation on which Battlefield 3 is built, delivering enhanced visual quality, a grand sense of scale, massive destruction, dynamic audio and incredibly lifelike character animations. As bullets whiz by, walls crumble, and explosions throw you to the ground, the battlefield feels more alive and interactive than ever before. In Battlefield 3, players step into the role of the elite U.S. Marines where they will experience heart-pounding missions across diverse locations including Paris, Tehran and New York.

Frostbite 2 – Battlefield 3 introduces Frostbite 2, the incredible technology that takes animation, destruction, lighting, scale and audio to new heights.  Built upon this powerful game engine, Battlefield 3 immerses players physically and emotionally to the world around them like never before.

Feel the Battle — Feel the impact of bullets and explosions, drag your fallen comrades into safety, and mount your weapon on almost any part of the terrain.  Battlefield 3's cutting edge animation, spectacular visuals and real as hell battle gameplay attack your senses and make you feel the visceral warrior's experience like no other FPS.

Unparalleled Vehicle Warfare — The best online vehicle warfare experience gets even better with a fitting sonic boom as fighter jets headline an impressive lineup of land, air and sea vehicles. Other returning fan favourite features include 64 players for PC and prone.

Urban Combat — Take the fight to iconic and unexpected places in the USA, Middle East, and Europe including claustrophobic streets, metropolitan downtowns, and open, vehicle-friendly landscapes as you fight your way through the war of tomorrow.

1 Mar 2011

High-definition television

High-definition television (or HDTV, or just HD) refers to video having resolution substantially higher than traditional television systems (standard-definition TV, or SDTV, or SD). HD has one or two million pixels per frame, roughly five times that of SD. Early HDTV broadcasting used analog techniques, but today HDTV is digitally broadcast using video compression. Some personal video recorders (PVRs) with hard disk storage but without high-definition tuners are legitimately described as "HD", for "Hard Disk", which can be a cause of confusion.

History of high-definition television

The term high definition once described a series of television systems originating from the late 1930s; however, these systems were only high definition when compared to earlier systems that were based on mechanical systems as few as 30 lines of resolution.
The British high definition TV service started trials in August 1936 and a regular service in November 1936 using both the (mechanical) Baird 240 line and (electronic) Marconi-EMI 405 line (377i) systems. The Baird system was discontinued in February 1937. In 1938 France followed with their own 441 line system, variants of which were also used by a number of other countries. The US NTSC system joined in 1941. In 1949 France introduced an even higher resolution standard at 819 lines (768i), a system that would be high definition even by today's standards, but it was monochrome only. All of these systems used interlacing and a 4:3 aspect ratio except the 240 line system which was progressive (actually described at the time by the technically correct term 'sequential') and the 405 line system which started as 5:4 and later changed to 4:3. The 405 line system adopted the (at that time) revolutionary idea of interlaced scanning to overcome the flicker problem of the 240 line with its 25 Hz frame rate. The 240 line system could have doubled its frame rate but this would have meant that the transmitted signal would have doubled in bandwidth, an unacceptable option.
Color broadcasts started at similarly higher resolutions, first with the US NTSC color system in 1953, which was compatible with the earlier B&W systems and therefore had the same 525 lines (480i) of resolution. European standards did not follow until the 1960s, when the PAL and SECAM colour systems were added to the monochrome 625 line (576i) broadcasts.
Since the formal adoption of Digital Video Broadcasting's (DVB) widescreen HDTV transmission modes in the early 2000s the 525-line NTSC (and PAL-M) systems as well as the European 625-line PAL and SECAM systems are now regarded as standard definition television systems. In Australia, the 625-line digital progressive system (with 576 active lines) is officially recognized as high definition.[1]

Analog systems

In 1949, France started its transmissions with an 819 lines system (768i). It was monochrome only, it was used only on VHF for the first French TV channel, and it was discontinued in 1985.
In 1958, the Soviet Union developed Тransformator (Russian: Трансформатор, Transformer), the first high-resolution (definition) television system capable of producing an image composed of 1,125 lines of resolution aimed at providing teleconferencing for military command. It was a research project and the system was never deployed in the military or broadcasting.[2]
In 1979, the Japanese state broadcaster NHK first developed consumer high-definition television with a 5:3 display aspect ratio.[3] The system, known as Hi-Vision or MUSE after its Multiple sub-Nyquist sampling encoding for encoding the signal, required about twice the bandwidth of the existing NTSC system but provided about four times the resolution (1080i/1125 lines). Satellite test broadcasts started in 1989, with regular testing starting in 1991 and regular broadcasting of BS-9ch commenced on 25 November 1994, which featured commercial and NHK programming.
In 1981, the MUSE system was demonstrated for the first time in the United States, using the same 5:3 aspect ratio as the Japanese system.[4] Upon visiting a demonstration of MUSE in Washington, US President Ronald Reagan was most impressed and officially declared it "a matter of national interest" to introduce HDTV to the USA.[5]
Several systems were proposed as the new standard for the USA, including the Japanese MUSE system, but all were rejected by the FCC because of their higher bandwidth requirements. At this time, the number of television channels was growing rapidly and bandwidth was already a problem. A new standard had to be more efficient, needing less bandwidth for HDTV than the existing NTSC.

Demise of analog HD systems

The limited standardization of analogue HDTV in the 1990s did not lead to global HDTV adoption as technical and economic reasons at the time did not permit HDTV to use bandwidths greater than normal television.
Early HDTV commercial experiments such as NHK's MUSE required over four times the bandwidth of a standard-definition broadcast -- and HD-MAC was not much better. Despite efforts made to reduce analog HDTV to about 2x the bandwidth of SDTV these television formats were still only distributable by satellite.
In addition, recording and reproducing an HDTV signal was a significant technical challenge in the early years of HDTV. Japan remained the only country with successful public broadcast analog HDTV, with seven broadcasters sharing a single channel. Digital HDTV broadcasting started in 2000 in Japan, and the analog service ended in the early hours of 1 October 2007.

Rise of digital compression

Since 1972, International Telecommunication Union's radio telecommunications sector (ITU-R) has been working on creating a global recommendation for Analogue HDTV. These recommendations however did not fit in the broadcasting bands which could reach home users. The standardization of MPEG-1 in 1993 also led to the acceptance of recommendations ITU-R BT.709.[6] In anticipation of these standards the Digital Video Broadcasting (DVB) organisation was formed, an alliance of broadcasters, consumer electronics manufacturers and regulatory bodies. The DVB develops and agrees on specifications which are formally standardised by ETSI.[7]
DVB created first the standard for DVB-S digital satellite TV, DVB-C digital cable TV and DVB-T digital terrestrial TV. These broadcasting systems can be used for both SDTV and HDTV. In the USA the Grand Alliance proposed ATSC as the new standard for SDTV and HDTV. Both ATSC and DVB were based on the MPEG-2 standard. The DVB-S2 standard is based on the newer and more efficient H.264/MPEG-4 AVC compression standards. Common for all DVB standards is the use of highly efficient modulation techniques for further reducing bandwidth, and foremost for reducing receiver-hardware and antenna requirements.
In 1983, the International Telecommunication Union's radio telecommunications sector (ITU-R) set up a working party (IWP11/6) with the aim of setting a single international HDTV standard. One of the thornier issues concerned a suitable frame/field refresh rate, the world already having split into two camps, 25/50 Hz and 30/60 Hz, related by reasons of picture stability to the frequency of their main electrical supplies.
The IWP11/6 working party considered many views and through the 1980s served to encourage development in a number of video digital processing areas, not least conversion between the two main frame/field rates using motion vectors, which led to further developments in other areas. While a comprehensive HDTV standard was not in the end established, agreement on the aspect ratio was achieved.
Initially the existing 5:3 aspect ratio had been the main candidate but, due to the influence of widescreen cinema, the aspect ratio 16:9 (1.78) eventually emerged as being a reasonable compromise between 5:3 (1.67) and the common 1.85 widescreen cinema format. (Bob Morris explained that the 16:9 ratio was chosen as being the geometric mean of 4:3, Academy ratio, and 2.4:1, the widest cinema format in common use, in order to minimize wasted screen space when displaying content with a variety of aspect ratios.[8])
An aspect ratio of 16:9 was duly agreed at the first meeting of the IWP11/6 working party at the BBC's Research and Development establishment in Kingswood Warren. The resulting ITU-R Recommendation ITU-R BT.709-2 ("Rec. 709") includes the 16:9 aspect ratio, a specified colorimetry, and the scan modes 1080i (1,080 actively interlaced lines of resolution) and 1080p (1,080 progressively scanned lines). The current Freeview HD trials use MBAFF, which contains both progressive and interlaced content in the same encoding.
It also includes the alternative 1440×1152 HDMAC scan format. (According to some reports, a mooted 750-ine (720p) format (720 progressively scanned lines) was viewed by some at the ITU as an enhanced television format rather than a true HDTV format,[9] and so was not included, although 1920×1080i and 1280×720p systems for a range of frame and field rates were defined by several US SMPTE standards.)

Inaugural HDTV broadcast in the United States

HDTV technology was introduced in the United States in the 1990s by the Digital HDTV Grand Alliance, a group of television companies and MIT.[10][11] Field testing of HDTV at 199 sites in the United States was completed August 14, 1994.[12] The first public HDTV broadcast in the United States occurred on July 23, 1996 when the Raleigh, North Carolina television station WRAL-HD began broadcasting from the existing tower of WRAL-TV south-east of Raleigh, winning a race to be first with the HD Model Station in Washington, D.C., which began broadcasting July 31, 1996 with the callsign WHD-TV, based out of the facilities of NBC owned and operated station WRC-TV.[13][14][15] The American Advanced Television Systems Committee (ATSC) HDTV system had its public launch on October 29, 1998, during the live coverage of astronaut John Glenn's return mission to space on board the Space Shuttle Discovery.[16] The signal was transmitted coast-to-coast, and was seen by the public in science centers, and other public theaters specially equipped to receive and display the broadcast.[16][17]

European HDTV broadcasts

Although HDTV broadcasts had been demonstrated in Europe since the early 1990s, the first regular broadcasts started on January 1, 2004 when the Belgian company Euro1080 launched the HD1 channel with the traditional Vienna New Year's Concert. Test transmissions had been active since the IBC exhibition in September 2003, but the New Year's Day broadcast marked the official start of the HD1 channel, and the start of HDTV in Europe.[18]
Euro1080, a division of the Belgian TV services company Alfacam, broadcast HDTV channels to break the pan-European stalemate of "no HD broadcasts mean no HD TVs bought means no HD broadcasts..." and kick-start HDTV interest in Europe.[19] The HD1 channel was initially free-to-air and mainly comprised sporting, dramatic, musical and other cultural events broadcast with a multi-lingual soundtrack on a rolling schedule of 4 or 5 hours per day.
These first European HDTV broadcasts used the 1080i format with MPEG-2 compression on a DVB-S signal from SES Astra's 1H satellite. Euro1080 transmissions later changed to MPEG-4/AVC compression on a DVB-S2 signal in line with subsequent broadcast channels in Europe.
The first Russian HDTV broadcast commenced in 2007 by NTV Plus, followed by Platform HD in 2008. Both companies broadcast via satellite using MPEG-4/AVC video compression.
In December 2009 the UK became the first European country to deploy high definition content on digital terrestrial television (branded as Freeview) using the new DVB-T2 transmission standard as specified in the Digital TV Group (DTG) D-Book.
The Freeview HD service currently contains 4 HD channels and is now rolling out region by region across the UK in accordance with the digital switchover process. Some transmitters such as the Crystal Palace and Emley Moor transmitters are broadcasting the Freeview HD service ahead of the digital switchover by means of a temporary, low-power pre-DSO multiplex.

Notation

HDTV broadcast systems are identified with three major parameters:
  • Frame size in pixels is defined as number of horizontal pixels × number of vertical pixels, for example 1280 × 720 or 1920 × 1080. Often the number of horizontal pixels is implied from context and is omitted, as in the case of 720p and 1080p.
  • Scanning system is identified with the letter p for progressive scanning or i for interlaced scanning.
  • Frame rate is identified as number of video frames per second. For interlaced systems an alternative form of specifying number of fields per second is often used.[citation needed]
If all three parameters are used, they are specified in the following form: [frame size][scanning system][frame or field rate] or [frame size]/[frame or field rate][scanning system].[citation needed] Often, frame size or frame rate can be dropped if its value is implied from context. In this case the remaining numeric parameter is specified first, followed by the scanning system.
For example, 1920×1080p25 identifies progressive scanning format with 25 frames per second, each frame being 1,920 pixels wide and 1,080 pixels high. The 1080i25 or 1080i50 notation identifies interlaced scanning format with 25 frames (50 fields) per second, each frame being 1,920 pixels wide and 1,080 pixels high.[citation needed] The 1080i30 or 1080i60 notation identifies interlaced scanning format with 30 frames (60 fields) per second, each frame being 1,920 pixels wide and 1,080 pixels high.[citation needed] The 720p60 notation identifies progressive scanning format with 60 frames per second, each frame being 720 pixels high; 1,280 pixels horizontally are implied.
50 Hz systems support three scanning rates: 25i, 25p and 50p. 60 Hz systems support a much wider set of frame rates: 23.976p, 24p, 29.97i/59.94i, 29.97p, 30p, 59.94p and 60p. In the days of standard definition television, the fractional rates were often rounded up to whole numbers, e.g. 23.976p was often called 24p, or 59.94i was often called 60i. 60 Hz high definition television supports both fractional and slightly different integer rates, therefore strict usage of notation is required to avoid ambiguity. Nevertheless, 29.97i/59.94i is almost universally called 60i, likewise 23.976p is called 24p.[citation needed]
For commercial naming of a product, the frame rate is often dropped and is implied from context (e.g., a 1080i television set). A frame rate can also be specified without a resolution. For example, 24p means 24 progressive scan frames per second, and 50i means 25 interlaced frames per second.[citation needed]
There is no standard for HDTV color support. Until recently the color of each pixel was regulated by three 8-bit color values, each representing the level of red, blue, and green which defined a pixel color. Together the 24 total bits defining color yielded just under 17 million possible pixel colors. Recently[when?] some manufacturers have produced systems that can employ 10 bits for each color (30 bits total) which provides for a palette of 1 billion colors, saying that this provides a much richer picture, but there is no agreed way to specify that a piece of equipment supports this feature.
Most HDTV systems support resolutions and frame rates defined either in the ATSC table 3, or in EBU specification. The most common are noted below.

Standard frame or field rates

  • 23.976 Hz (film-looking frame rate compatible with NTSC clock speed standards)
  • 24 Hz (international film and ATSC high definition material)
  • 25 Hz (PAL, SECAM film, standard definition, and high definition material)
  • 29.97 Hz (NTSC standard definition material)
  • 50 Hz (PAL & SECAM high definition material)
  • 59.94 Hz (ATSC high definition material)
  • 60 Hz (ATSC high definition material)
  • 120 Hz (ATSC high definition material)
At a minimum, HDTV has twice the linear resolution of standard-definition television (SDTV), thus showing greater detail than either analog television or regular DVD. The technical standards for broadcasting HDTV also handle the 16:9 aspect ratio images without using letterboxing or anamorphic stretching, thus increasing the effective image resolution.
The minimum form of HDTV that can be obtained is a 720p resolution paired with an HD-Converter DVD player along with component cables instead of an HDMI cable, which would provide a higher band width and include the audio all in one cable. Also a low Refresh Rate such as 60 hertz. This refers to the rate at which the screen refreshes every second. Therefore, 60 hertz would mean the TV screen is refreshed 60 times every second. Compare this to the highest form of HDTV. This would be obtained with 1080p resolution paired with a Blu-ray player or an HD-DVD player. The TV would need to have a high refresh rate such as 600 hertz. Connected with an HDMI cable to obtain optimum clarity.This is considered true HD. [20] [21]
The optimum format for a broadcast depends upon the type of videographic recording medium used and the image's characteristics. The field and frame rate should match the source and the resolution. A very high resolution source may require more bandwidth than available in order to be transmitted without loss of fidelity. The lossy compression that is used in all digital HDTV storage and transmission systems will distort the received picture, when compared to the uncompressed source.
There is a wide spread confusion of using terms like PAL or SECAM or NTSC relating to HD material. PAL, SECAM, NTSC are only standard definition standards, not HD. There is no specific technical reason to keep 25 Hz as HD frame rate in a former PAL country (except in case of a need of compatibility with both HD and standard definition television systems).

Types of media

Standard 35mm photographic film used for cinema projection has higher resolution than HDTV systems, and is exposed and projected at a rate of 24 frames per second. To be shown on standard television, in PAL-system countries, cinema film is scanned at the TV rate of 25 frames per second, causing an acceleration of 4.1 percent, which is generally considered acceptable. In NTSC-system countries, the TV scan rate of 30 frames per second would cause a perceptible acceleration if the same were attempted, and the necessary correction is performed by a technique called 3:2 Pulldown: Over each successive pair of film frames, one is held for three video fields (1/20 of a second) and the next is held for two video fields (1/30 of a second), giving a total time for the two frames of 1/12 of a second and thus achieving the correct average film frame rate.
Non-cinematic HDTV video recordings intended for broadcast are typically recorded either in 720p or 1080i format as determined by the broadcaster. 720p is commonly used for Internet distribution of high-definition video, because most computer monitors operate in progressive-scan mode. 720p also imposes less strenuous storage and decoding requirements compared to both 1080i and 1080p. 1080p is usually used for Blu-ray Disc.

Contemporary systems

Besides an HD-ready television set, other equipment may be needed to view HD television. In the US, Cable-ready TV sets can display HD content without using an external box. They have a QAM tuner built-in and/or a card slot for inserting a CableCARD.[22]
High-definition image sources include terrestrial broadcast, direct broadcast satellite, digital cable, IPTV, the high definition Blu-ray video disc (BD), internet downloads, the Blu-ray disc compatible Sony PlayStation 3 video game console (PS3), and the Microsoft Xbox 360 video game console.

Recording and compression

HDTV can be recorded to D-VHS (Digital-VHS or Data-VHS), W-VHS (analog only), to an HDTV-capable digital video recorder (for example DirecTV's high-definition Digital video recorder, Sky HD's set-top box, Dish Network's VIP 622 or VIP 722 high-definition Digital video recorder receivers, or TiVo's Series 3 or HD recorders), or an HDTV-ready HTPC. Some cable boxes are capable of receiving or recording two or more broadcasts at a time in HDTV format, and HDTV programming, some free, some for a fee, can be played back with the cable company's on-demand feature.
The massive amount of data storage required to archive uncompressed streams meant that inexpensive uncompressed storage options were not available in the consumer market until recently. In 2008 the Hauppauge 1212 Personal Video Recorder was introduced. This device accepts HD content through component video inputs and stores the content in an uncompressed MPEG transport stream (.ts) file or Blu-ray format .m2ts file on the hard drive or DVD burner of a computer connected to the PVR through a USB 2.0 interface.
Realtime MPEG-2 compression of an uncompressed digital HDTV signal is prohibitively expensive for the consumer market at this time, but should become inexpensive within several years (although this is more relevant for consumer HD camcorders than recording HDTV). Analog tape recorders with bandwidth capable of recording analog HD signals such as W-VHS recorders are no longer produced for the consumer market and are both expensive and scarce in the secondary market.
In the United States, as part of the FCC's plug and play agreement, cable companies are required to provide customers who rent HD set-top boxes with a set-top box with "functional" Firewire (IEEE 1394) upon request. None of the direct broadcast satellite providers have offered this feature on any of their supported boxes, but some cable TV companies have. As of July 2004, boxes are not included in the FCC mandate. This content is protected by encryption known as 5C.[23] This encryption can prevent duplication of content or simply limit the number of copies permitted, thus effectively denying most if not all fair use of the content.


10 Feb 2011

Secure Digital, SD, SDHC, SDXC,MMC

Secure Digital

SD, SDHC, SDXC
SD (top), miniSD, microSD cards
Media type Memory card
Capacity SDSC: 1 MB to 4 GB. (SD)
SDHC: 4 GB to 32 GB
SDXC: 32 GB to 2 TB
Developed by SD Card Association
Dimensions Standard: 32 × 24 × 2.1 mm
Mini: 21.5 x 20 x 1.4 mm
Micro: 15 x 11 x 1.0 mm
Weight Standard: ~2.0 g
Mini: ~1.0 g
Micro: ~0.5 g
Usage Portable devices, including digital cameras and handheld computers
Extended from MultiMediaCard (MMC)
Secure Digital (SD) is a non-volatile memory card format developed by the SD Card Association for use in portable devices. It is widely used in digital cameras, cell phones, ebook readers, tablet computers, netbook computers, media players, GPS receivers, and video game consoles. The format has proven very popular and considered the de-facto industry standard, SD technology is used by more than 400 brands across dozens of product categories and in more than 8,000 models.[1]
SDSC (Standard-Capacity) cards, typically called SD, have an official maximum capacity of 2 GB, though commercially available up to 4 GB.[2] SDHC (High-Capacity) cards have a maximum capacity of 32 GB, [3] and SDXC (eXtended-Capacity) cards have a maximum capacity of 2 TB.[4]
Changes to the interface of the established format have made some older host devices, that were designed for standard SD cards, unable to handle the newer SDHC, SDXC, and SDIO families. All SD card families have the same physical shape, which tends to cause confusion with consumers, thus the SD Card Association has been trying to educate the public about the differences.[5]

Contents

  • 1 History
  • 2 Design and implementation
    • 2.1 Physical size
    • 2.2 Optional write-protect tab
    • 2.3 File system
    • 2.4 Transfer modes
    • 2.5 DRM features
  • 3 Speeds
    • 3.1 Speed Class Rating
    • 3.2 × rating
  • 4 Types of cards
  • 5 Storage capacity
    • 5.1 SD cards (non-SDHC) with greater than 1 GB capacity
    • 5.2 Compatibility issues with 4 GB and larger cards
      • 5.2.1 Storage capacity calculations
    • 5.3 SDHC cards with greater than 32 GB capacity
  • 6 SDHC
    • 6.1 SD and SDHC compatibility issues
  • 7 SDXC
    • 7.1 History
    • 7.2 SDHC and SDXC compatibility issues
  • 8 SDIO
  • 9 SD cards with extra features
  • 10 Pre-Loaded Content
  • 11 Market penetration
    • 11.1 Digital cameras
    • 11.2 Embedded systems
  • 12 Openness of standards
    • 12.1 Compared to other flash memory formats

History

8-GB microSDHC card on top of 8-Bytes of magnetic-core memory (1 core is 1 bit)
In 1999, SanDisk, Matsushita, and Toshiba first agreed to develop and market the SD (Secure Digital) Memory Card, which was a development of the MMC. With a physical profile of 24×32×2.1 mm3, the new card provided both DRM up to the SDMI standard, and a high memory density for the time.
The new format was designed to compete with Sony's Memory Stick format, which was released the previous year, and featured MagicGate DRM. It was mistakenly predicted that DRM features[6] would be widely used due to pressure from music and other media suppliers to prevent piracy.
The signature SD logo was actually developed for another use entirely: it was originally used for the Super Density Disc, which was the unsuccessful Toshiba entry in the DVD format war. This is why the D resembles an optical disc.
At the 2000 CES trade show Matsushita, SanDisk, and Toshiba Corporation announced the creation of the SD Card Association to promote SD cards. It is headquartered in California and its executive membership includes some 30 world-leading high-tech companies and major content companies. Early samples of the SD Card were available in the first quarter of 2000, with production quantities of 32 and 64 megabytes available 3 months later.
In March 2003, SanDisk Corporation announced the introduction of the miniSD and demonstrated it at CeBIT 2003.[7] The miniSD card was adopted in 2003 by the SD Association as a small form factor extension to the SD card standard. While the new cards were designed especially for use in mobile phones, they are usually packaged with a miniSD adapter which enables compatibility with all devices equipped with a standard SD Memory Card slot.
In April 2006, the SD Association released a detailed specification for the non-security related parts of the SD Memory Card standard. The organization also released specifications for the SDIO (Secure Digital Input Output) cards and the standard SD host controller. During the same year, specifications were finalized for the small-form-factor microSD (formerly known as TransFlash) and SDHC, with capacities in excess of 2 GB and a minimum sustained read/write speed of 17.6 Mb/s
In September, 2006, SanDisk announced the 4GB miniSDHC.[8] Like the SD and SDHC, the miniSDHC card has the same form factor as the older miniSD card but the HC card requires HC support built into the host device. Devices that support miniSDHC will work with miniSD and miniSDHC, but devices without specific support for miniSDHC will work only with the older miniSD card.
In January 2009, the SD Association announced the SDXC family that will support cards up to 2 TB memory size and speeds up to 300 MBytes/sec.[9]

Design and implementation

SD cards are based on the older MultiMediaCard (MMC) format, but have a number of differences:
  • The SD card is asymmetrically shaped in order not to be inserted upside down, while an MMC would go in most of the way but not make contact if inverted.
  • SD cards are thicker than MMCs. SD cards generally measure 32 × 24 × 2.1 mm, but as with MMCs can be as slim as 1.4 mm if they lack a write-protect switch; such cards, called Thin SD, are described in the SD specification, but they are non-existent or rare in the market as most devices requiring a slimmer card use the smaller versions of SD: miniSD or microSD.
  • The card's electrical contacts are recessed beneath the surface of the card, protecting them from contact with a user's fingers.
  • SD cards typically have transfer rates in the range of 80–160 Mb/s, but this is subject to grow, due to recent improvements to the MMC standard.[10]
Devices with SD slots can use the slimmer MMCs, but standard SD cards will not fit into the slimmer MMC slots. miniSD cards can be used directly in SD slots with a simple passive adapter, since the cards differ in size and shape but not electrical interface. With an active electronic adapter, SD cards can be used in CompactFlash or PC card slots. Some SD cards include a USB connector for compatibility with desktop and laptop computers, and card readers allow SD cards to be accessed via connectivity ports such as USB, FireWire, and the parallel printer port. SD cards can also be accessed via a floppy disk drive with a FlashPath adapter.

Physical size

Size comparison of cards: SD, miniSD, microSD
Each SD card family are available in up to 3 physical sizes. The SD and SDHC families are available in all 3 sizes, but the SDXC family is not available in the mini size, and the SDIO family is not available in the micro size.
Standard Size
  • SD, SDHC, SDXC, SDIO
  • 32 mm x 24 mm x 2.1 mm. The MMC and rare thin SD cards are 1.4mm thick.
Mini Size
  • miniSD, miniSDHC, miniSDIO
  • 21.5 mm x 20 mm x 1.4 mm.
Micro Size
  • microSD, microSDHC, microSDXC
  • 15 mm x 11 mm x 1.0 mm.

Optional write-protect tab

When looking at the card from the top (see pictures) there is one required notch on the right side (the side without the diagonal notched corner).
On the left side may be a write-protection notch. If this is present, the card cannot be written. If the notch is covered by a sliding write protection tab, or absent, then the card is writeable. Because the notch is detected only by the reader, the protection can be overridden if desired (and if supported by the reader). Not all devices support write protection, which is an optional feature of the SD standard.
Some SD cards have no write-protection notch,[11] and it is absent completely in the microSD and miniSD formats.
Some music and film media companies (e.g., Disney) have released limited catalogs of records and/or videos on SD. These usually contain DRM-encoded Windows Media files, making use of the SD format's DRM capabilities.[citation needed] Such media are usually permanently marked read-only by adding the notch with no tabs.

File system

USB-based SD card reader
Like other flash card technologies, most SD cards ship preformatted with a file system on top of an MBR partition scheme. SD cards are typically formatted as FAT16, SDHC cards as FAT32, SDXC cards as exFAT. The ubiquity of this file system allows the card to be accessed on virtually any host device with an SD reader. Also, standard FAT maintenance utilities (e.g., SCANDISK) can be used to repair or retrieve corrupted data, and some utilities can recover deleted files, providing that they have not been overwritten. However, because the card appears as a removable hard drive to the host system, the card can be reformatted to any file system supported by the operating system. Conversely, an SD card can contain an embedded operating system (such as a Live USB) to recover a corrupted host computer by natively booting from the flash media reader.
SD cards with 4 GB and smaller capacities can be used with many systems by being formatted with FAT16 (4 GB only possible by using 64kiB clusters, and not widely supported) or FAT32 file system (common for file systems 4GB and bigger). Cards 4GB and bigger can only be formatted with a file system that can handle these storage sizes, such as FAT32.
SD cards are plain block devices and do not in any way imply any specific partition layout or file system thus partition schemes other than MBR partitioning and the FAT file systems can be used. Under Unix-like operating systems such as Linux or FreeBSD, SD cards can be formatted using, for example, the UFS, EXT3 or the ReiserFS file systems; under Mac OS X, SD cards can be partitioned as GUID devices and formatted with the HFS+ file system. Under MS-Windows and some unix systems, SD cards can be formatted using the NTFS and on later versions exFAT file system. However most consumer products will expect MBR partitioning and FAT16 / FAT32 / exFAT filesystem.
Fragmentation may slow down the effective write speed[12] but the effect is tiny compared with that of fragmentation on hard drives. Defragmentation tools may be used. However, it is unnecessary to use any disk optimization tool because on an SD card the time required to access any block is the same. Defragmenting an SD card will wear the card out and is not normally recommended, as the number of writes, before failure occurs, is limited (often as few as 100,000 times).

Transfer modes

2GB SD card with dual-interface SD and USB connections
All SD cards initially must be powered at 3.3 Volt and electrical interfaces using 3.3 Volt logic. SD cards may support up to three signaling bus modes: SPI, one-bit SD, four-bit SD. Depending upon the card type, the four-bit SD mode may be either optional or mandatory.
After power-up of the SD card, the host will configure the card as either SPI or one-bit SD signaling. In SD signaling mode, the host can send additional commands to change over to four-bit SD, 1.8-volt voltage, and higher transfer speeds. The new UHS-I and UHS-II bus speed modes require the four-bit SD mode running at 1.8 volt. In the SPI signaling mode, only 3.3 Volt is supported.
There are two types of SDIO cards: Full-Speed and Low-Speed. The Full-Speed cards support SPI, one-bit SD, and four-bit SD signaling bus modes up to 25 MHz. The Low-Speed cards support SPI, one-bit SD, and optionally four-bit SD, but these cards have a 400 KHz clock limit. If the SDIO card is a "combo card", which has memory and I/O, then full-speed and four bit SD capabilities are mandatory. Also SDIO cards support an optional interrupt pin.
The signaling bus supports various clock rates, including a stopped clock. All cards must support a Default Speed (DS) mode, which is a bus clock up to 25 MHz, or 400 KHz for Low-Speed SDIO cards. Cards may optionally support a High Speed (HS) mode, which is a bus clock up to 50 MHz. During the card initialization phase, it is recommended to use a bus clock no higher than 400 KHz to ensure compatibility with Low-Speed SDIO cards. Later, after determining the type of card, the bus clock can be increased. For low-power host applications, the SD clock can be run at any slower speed to use less power.
SPI
Serial Peripheral Interface Bus uses a subset of the SD command protocol, and primarily used by embedded microcontrollers.
One-bit SD
Separate command and data channels and a proprietary transfer format.
Four-bit SD
Uses extra pins plus some reassigned pins. UHS-I and UHS-II use this mode at 1.8 Volts.
UHS-I
The Ultra High Speed mode is found exclusively on SDXC and SDHC products.[13] SDXC or SDHC products with the UHS-I symbol are capable of supporting data transfer speeds up to 104 MB/s. UHS-I quadruples the extant top speed of 25 MB/s. UHS bus interfaces are backwards compatible. SDXC UHS-I and SDHC UHS-I memory cards can achieve best performance when paired with a UHS-I device and are designed to allow consumers to record HD resolution videos, plus perform other simultaneous recording functions.
UHS-II
Available exclusively on SDXC and SDHC products. The standard raises the data transfer speed to a theoretical maximum of 312 MB/s.[14]
USB
Some cards have an additional USB connector. Though not part of the SD electrical specification still meets the SD physical size specification.

DRM features

The digital rights management scheme embedded in the SD cards is defined as the Content Protection for Recordable Media (CPRM) by the 4C Entity and is centered around use of the Cryptomeria cipher (also known as C2). The specification is kept secret and is accessible only to licensees. This DRM has not been seen "in the wild" and few, if any, devices appear to provide support for it. DVD-Audio uses a very similar scheme known as Content Protection for Prerecorded Media (CPPM).
If an SD card is inserted into a Windows Phone 7, it "locks the card to the phone with an automatically generated key" so that "the SD card cannot be read by another phone, device, or PC".[15] Symbian devices, however, are some of the very few which can perform the necessary low-level format operations on locked SD cards. It is therefore possible to use a device such as the Nokia N8 to reformat the card for subsequent use in other devices.[16]
Super*Talent, a manufacturer of computer memory, has created the Super Digital card. They are the same in appearance and function as regular Secure Digital cards, but they lack the CPRM code commonly found in Secure Digital cards.[17]

Speeds

Inside a 512MB SD card. NAND flash chip that holds the data (bottom) and SD controller (top)
There are different speeds of SD card available. The official unit of measurement is the Speed Class Rating; an older unit of measurement is the × rating.

Speed Class Rating

The Speed Class Rating is the official unit of speed measurement for SD Cards, defined by the SD Association. The Class number represents a multiple of 8 Mb/s (1 MB/s), and meets the least sustained write speeds for a card in a fragmented state.[18] These are the ratings of some currently available cards:[18]
  • Class 0 cards do not specify performance, which includes all legacy cards prior to class specifications.
  • Class 2, 2 MB/s, slowest for SDHC cards.
  • Class 4, 4 MB/s.
  • Class 6, 6 MB/s.
  • Class 10, 10 MB/s.
Even though the class ratings are defined by a governing body, like × speed ratings, class speed ratings are quoted by the manufacturers and not verified by any independent evaluation process. In applications that require sustained write throughput, such as video recording, the device may not perform satisfactorily if the SD card's class rating falls below a particular speed. For example, a camcorder that is designed to record to class 6 media may suffer dropouts or corrupted video on slower media. On slower class cards, digital cameras may experience a lag of several seconds between photo-taking, whilst the camera writes the picture to the card.
Important differences between the Speed Class and the traditional CD-ROM drive speed measurement ("×" speed ratings) are that speed class:[18]
  1. may be queried by the host device;
  2. defines the minimum transfer speed.
Since the class rating is readable by devices, they can issue a warning to the user if the inserted card's reported rating falls below the application's minimum requirement.[18]
On 21 May 2009, Panasonic announced new class 10 SDHC cards, claiming that this new class is "part of SD Card Specification Ver.3.0".[19] Toshiba also announced cards based on the new 3.0 spec.[20]
On 1 June 2010, Pretec announced the new Class-16 HD-video grade SDXC 64GB card at Computex Taipei 2010.[21]

× rating

Inside a 2GB SD card. Two NAND flash chips (top and middle), SD controller chip (bottom)
The × rating is equal to 1.2 Mb/s. It is derived from the standard CD-ROM drive speed of 1.2 Mb/s (approximately 150 kB/s). Basic cards transfer data up to six times (6×) the data rate of the standard CD-ROM speed (7.2 Mb/s vs 1.2 Mb/s). The 2.0 specification defines speeds up to 200×, but unlike the class rating system, does not mandate that ×-ratings measure the card's least sustained write-speed. So, typically, manufacturers provide ×-ratings based on maximum read/write speeds. Furthermore, for most cards, the fastest read speed is typically swifter than its fastest write speed, leading some manufacturers to use read-speed as the ×-rating measurement. Other vendors, such as Kingston, use write-speed.[22]
This table lists common ratings, the minimum transfer rates, and the corresponding Speed Class.
Rating Read Speed
(Mbit/s)
Write Speed
(Mbit/s)
Speed
Class
7.2

10× 12.0

13× 16.0 16 2
26× 32.0 32 4
32× 38.4 40
40× 48.0 48 6
66× 80.0 80 10
100× 120.0 120
133× 160.0 160
150× 180.0 180
200× 240.0 240
266× 320.0 320
300× 360.0 360
400× 480.0 480
600× 720.0 720

Types of cards

microSD to SD adapter (left), microSD to miniSD adapter (middle), microSD card (right)
The SD card is not the only flash memory card standard ratified by the Secure Digital Card Association (SDCA). Other SD Card Association formats include miniSD, microSD (formerly known as TransFlash before ratification by the SD Card Association), and SDHC (Secure Digital High Capacity, for capacities above 4 GB–although, there are some card readers that cannot handle over 1 GB that are not SDHC). SDHC is not fully compatible with the format that it extends, in that SD devices that do not specifically support SDHC will not work with the newer cards.
The smaller miniSD and microSD cards are usable in full size MMC/SD/SDIO slots with an adapter (which must route the electrical connections as well as making physical contact). However, it is already difficult to create I/O devices in the SD form factor and this will be even more difficult in the smaller sizes.[citation needed]
As SD slots still support MMCs, the separately-evolved smaller MMC variants are also compatible with SD-supporting devices. Unlike miniSD and microSD (which are sufficiently different from SD to make mechanical adapters necessary), RS-MMC slots maintain backward compatibility with full-sized MMCs, because the RS-MMCs are simply shorter MMCs. More information on these variants can be found in the article about the MultiMediaCard standard.
It is also important to note, that unlike for data storage (which typically works everywhere an SD slot is present), an SDIO device must be supported and equipped with drivers and applications for the host system and usually does not work outside of the manufacturer's scope (which means, for example, that an HP SDIO camera usually does not work with PDAs for which it is not listed as an accessory). This behavior is often not expected by end users who typically expect that only the SD slot is required. Similar compatibility issues are sometimes seen with Bluetooth devices, although to a much lesser extent thanks to standardized Bluetooth profiles.
Most, possibly all, current MMC flash memory cards support SPI mode even if not officially required as failure to do so would severely affect compatibility. All cards currently made by SanDisk, Ritek/Ridata, and Kingmax digital appear to support SPI. Also, MMCs may be electrically identical to SD cards but in a thinner package and with an electronic fuse blown to disable SD functionality (so no SD royalties need to be paid). Some microSD cards do not support SPI mode.[citation needed]
MMC defined the SPI and one-bit MMC/SD protocols. The underlying SPI protocol has existed for years as a standard feature on many microcontrollers. The new protocol used open collector signaling to allow multiple cards on the same bus but this actually causes problems at higher clock rates. While SPI used three shared lines plus a separate chip select to each card, the new protocol allows up to 30 cards to be connected to the same three wires (with no chip select) at the expense of a much more complicated card initialization and the requirement that each card have a unique serial number for plug and play operation; this feature is rarely used and its use is actively discouraged in new standards (which recommend a completely separate channel to each card) because of speed and power consumption issues. The quasi-proprietary one-bit protocol was extended to support four bit wide (SD and MMC) and eight bit (MMC only) transfers for more speed while much of the rest of the computer industry is moving to higher speed narrower channels; standard SPI could simply have been clocked at higher data rates (such as 133 MHz) for higher performance than offered by four-bit SD — embedded CPUs that did not already have higher clock rates available would not have been fast enough to handle the higher data rates anyway. The SD card association dropped support for some of the old one-bit MMC protocol commands and added support for additional commands related to copy protection.

Storage capacity

SD cards (non-SDHC) with greater than 1 GB capacity

The SD Card Association's current specifications define how a standard SD (non-SDHC) card with more than 1 GB and up to 4 GB capacity should be designed. These cards should be readable in any SD 1.01 devices that take the block length data into account. Any 1 GB or lesser card should always work (so the key question is how one's reader handles block length).
According to the specification,[23] the maximum capacity of a standard SD card is defined by (BLOCKNR × BLOCK_LEN), where BLOCKNR may be (4,096 × 512) and BLOCK_LEN may be up to 2,048. This allows a capacity of 4 GB. The main problem is that some of the card readers support only a block (or, sector) size of 512 bytes, so greater than 1 GB non-SDHC cards may cause compatibility difficulties for users of such devices.

Compatibility issues with 4 GB and larger cards

4 GB standard SD card (not SDHC)
Devices that use SD cards identify the card by requesting a 128-bit identification string from the card. For standard-capacity SD cards, 12 of the bits are used to identify the number of memory clusters (ranging from 1 to 4,096) and 3 of the bits are used to identify the number of blocks per cluster (which decode to 4, 8, 16, 32, 64, 128, 256, or 512 blocks per cluster).
In older 1.x implementations the standard capacity block was exactly 512 bytes. This gives 4,096 × 512 × 512 = 1 gigabyte of storage memory. A later revision of the 1.x standard allowed a 4-bit field to indicate 1,024 or 2,048 bytes per block instead, yielding up to 4 gigabytes of memory storage.
Host devices designed before this change may incorrectly identify such cards, usually by misidentifying a card with lower capacity than is the case by assuming 512 bytes per block rather than 1,024 or 2,048.
For the new SDHC (2.0) implementation, 32 bits of the identification string are used to indicate the memory size in increments of 512 bytes. The SDCA currently allows only 26 of the 32 bits to be used, giving a maximum size of 32 GB. All SD cards with a capacity larger than 4 GB must use the 2.0 implementation at minimum. Two bits that were previously reserved and fixed at 0, now called the "CSD Structure", are being used for identifying the type of card, 0 is standard capacity; 1 is high (SDHC) and extended (SDXC) capacity; 2 and 3 are reserved. Older host devices are not aware of this new field thus cannot correctly identify SDHC or SDXC cards.
All SDHC readers are able to use standard SD cards,and all SDXC readers are able to use SD and SDHC cards.
Many older devices will not accept the 2 or 4 GB size even though it is in the revised standard. The following statement is from the SD Card Association specification:
To make 2 GByte card, the Maximum Block Length (READ_BL_LEN=WRITE_BL_LEN) shall be set to 1024 bytes. However, the Block Length, set by CMD16, shall be up to 512 bytes to keep consistency with 512 bytes Maximum Block Length cards (Less than and equal 2 Gbyte cards).

Storage capacity calculations

SD cards contain a Card-Specific Data (CSD) register which holds the card's capacity, among many other things. The format changed considerably between version 1.0 (SD) and version 2.0 (SDHC, SDXC), this is the cause of the incompatibility between SD and newer cards. CSD v2.0 expanded the C_SIZE register, removed the C_SIZE_MULT register, and no longer uses READ_BL_LEN for capacity calculation.[26] Capacity is calculated thus:
CSD Version 1.0:
Capacity=(C_SIZE+1)<<(C_SIZE_MULT+2)<<READ_BL_LEN 2GiB max.
Where 0<=C_SIZE<=4095, 0<=C_SIZE_MULT<=7, READ_BL_LEN==9 || READ_BL_LEN==10
CSD Version 2.0:
Capacity=(C_SIZE+1)*524288
where for SDHC  4112<=C_SIZE<=65375 (approx. 2GB) < capacity < 32GiB
      for SDXC 65535<=C_SIZE         32GiB <= capacity <= 2TiB max.

SDHC cards with greater than 32 GB capacity

Similarly to the above, as of version 2.00 of the specification, the capacity of an SDHC card is limited to 32 GB. However, while not strictly adhering to that standard, it is in principle possible to create SDHC-like cards of up to 2 TB capacity. Some SDHC devices will accept SDXC cards with capacities greater than 32GB and recognize the full capacity, however compatibility is not guaranteed in all cases. SDHC cards have a fixed sector size of 512 bytes.

[edit] SDHC

8GB SDHC Card (top and bottom)
SDHC (Secure Digital High Capacity, SD 2.0) is an extension of the SD standard which increases card's storage capacity up to 32 GB. SDHC cards share the same physical and electrical form factor as older (SD 1.x) cards, allowing SDHC-devices to support both newer SDHC cards and older SD-cards. To increase addressable storage, SDHC uses sector addressing instead of byte addressing as in the previous SD standard. Byte addressing supported card capacities up to 4 GB, whereas sector addressing can theoretically support capacities up to 2 TB (2048 GB). The current standard limits the maximum capacity of an SDHC card to 32 GB (it is expected that the SDHC specification will be revised in the future to allow card capacities greater than 32 GB). SDHC cards will not work in devices designed to the older SD 1.x specification. The SDHC trademark is licensed to ensure compatibility.

SD and SDHC compatibility issues

The SDHC specification was completed in June 2006, but by that time, non-standard high-capacity (>1GB) SD cards (based on the older 1.x specification) were already on the market. The two types of storage cards were not interchangeable, creating some confusion among customers. SD and SDHC cards and devices have these compatibility issues :
  • Devices that do not specifically support SDHC do not recognize SDHC memory cards. Some devices can support SDHC through a firmware upgrade.
  • SDHC devices are backward compatible with SD memory cards.
  • Some manufacturers have produced 4 GB SD cards that conform to neither the SD2.0/SDHC spec nor existing SD devices.
  • File System: SD cards are typically formatted with the FAT16 file system, while SDHC cards are typically formatted as FAT32. However, both types of cards can support other general-purpose file systems, such as UFS2, ext2 or the proprietary exFAT for example.
  • Microsoft Windows may need a hotfix to support accessing SDHC cards.

SDXC

The Secure Digital Extended Capacity (SDXC) format was unveiled at CES 2009 (January 7–10, 2009). The maximum capacity defined for SDXC cards is 2 TB (2048 GB). The older SDHC cards also have a maximum capacity of 2 TB based on the card data structures, but this is artificially limited to 32 GB by the SD 2.0 specification. The first SDXCs being released are governed by an SD 3.0 specification (which also still specifies FAT32 and thus lower capacities), whereas higher capacity and faster SDXCs are expected to follow an SD 4.0 specification, which was due to be released in spring of 2010.
The maximum transfer rate of SDXCs which follow the SD 3.0 specification was announced as 832 Mbit/s (these are called UHS104 speeds), with plans that the SD 4.0 specification shall increase this to 2.4 Gbit/s.
The SDcard association selected Microsoft's proprietary exFAT file system in the official SDXC specification; however, as with SD and SDHC, it is still a plain block device and thus arbitrary partitioning and other file systems can be used, such as FAT32, NTFS, ext2, UFS, etc.

History

On January 7, 2009, SanDisk and Sony announced the joint development of the XC variant of the competing Memory Stick format, boasting the same 2 TB maximum capacity of SDXC.
On January 8, 2009, Panasonic announced plans for production of 64 GB SDXC cards.
On March 6, 2009, Pretec introduced the world's first SDXC card with a capacity of 32 GB and a read/write speed of 400 Mbit/s. At the introduction, there were no products compatible with the new memory card.
On August 3, 2009, Toshiba announced it will launch the world's first 64 GB SDXC Memory Card with a read speed of 480 Mbit/s. The 64GB card (THNSU064GAA2BC) was planned to be available in the spring of 2010 Toshiba card was available from April 13.
On January 6, 2010, Panasonic announced its first SDXC cards with 64GB and 48GB to be available in February(RP-SDW64GE1K and RP-SDW48GE1K).
On January 6, 2010, Sony announced the launch of Handycam HDR-CX55V with SDXC support.
On February 8, 2010, Canon announced the launch of the new EOS Rebel T2i Digital SLR camera, the first EOS model to support SDXC memory cards.[47]
On February 19, 2010, Panasonic launched in Japan World's first available for consumers SDXC memory cards with 64GB and 48GB (RP-SDW64GE1K and RP-SDW48GE1K) together with USB card readers compatible with SDXC format.
On February 22, 2010, SanDisk launched its 64GB SanDisk Ultra SDXC card.
The first integrated SDXC card readers are available from JMicron and are expected to be used in laptops in 2010.

SDHC and SDXC compatibility issues

In the 3.0 specification, the electronic interface of SDHC and SDXC cards is the same. This means that SDHC hosts which have drivers which recognize the newly used capability bits, and have operating system software which understands the exFAT filesystem, are compatible with SDXC cards. The decision to label cards with a capacity greater than 32GB as SDXC and to use a different filesystem is due solely to the limitations in creating larger filesystems in certain versions of Microsoft Windows. Other operating system kernels, such as Linux, make no distinction between SDHC and SDXC cards, as long as the card contains a compatible filesystem.
SDHC and SDXC cards and hosts have these compatibility issues:
  • Existing SDHC hosts will only support the SDXC cards at up to UHS104 speeds;
  • SDXC hosts are backward compatible with SD and SDHC memory cards.
  • The operating systems that currently support SDXC are: Linux (with a proprietary driver for the exFAT filesystem), Microsoft Windows 7, Windows Vista SP1+, Windows XP SP2 or SP3 with KB955704,Windows Server 2008 SP1+, Windows Server 2003 SP2 or SP3 with KB955704, Windows CE 6+, and Mac OS X Snow Leopard (Intel-based)

SDIO

A camera that uses the SDIO interface to connect to some HP iPAQ devices.
A SDIO (Secure Digital Input Output) card is a combination of an SD card and an I/O device. This kind of combination is increasingly found in portable electronics devices.
Hosts that support SDIO (typically PDAs like the Palm Treo, but occasionally laptops or mobile phones) can use small hosts designed for the SD form factor, like GPS receivers, Wi-Fi or Bluetooth adapters, modems, Ethernet adapters, barcode readers, IrDA adapters, FM radio tuners, TV tuners, RFID readers, digital cameras, or other mass storage media such as hard drives.
A number of other devices have been proposed but not yet implemented, including RS-232 serial adapters, fingerprint scanners, SDIO to USB host/slave adapters (which would allow an SDIO-equipped handheld device to use USB peripherals and/or interface to PCs), magnetic strip readers, combination Bluetooth/Wi-Fi/GPS transceivers, cellular modems (PCS, CDPD, GSM, etc.), and APRS/TNC adapters.
SDIO cards are fully compatible with the SD Memory Card host controller (including mechanical, electrical, power, signaling, and software). When an SDIO card is inserted into a non SDIO-aware host, it will cause no physical damage or disruption to device or host controller. SPI bus topology is mandatory for SDIO, unlike SD Memory. Most of the SD Memory commands are supported in SDIO. SDIO cards can contain 8 separate logical cards, although currently, this is at most a memory and IO function. SD slots will take SD cards only. SDIO slots will take SD cards and SDIO cards.

SD cards with extra features

Various manufacturers have tried to make their SD cards stand out from the crowd in different ways
  • SD Plus - A type of SD card made by Sandisk that has an integrated USB connector so it can be plugged directly into a USB port without needing any special card reader. This concept has proven successful and other companies started introducing similar designs branded as duo SD or 3 Way in the case of A-DATA's microSDHC to SDHC and USB all-in-one product, which was available in 2008 only.
  • Capacity Display - In 2006, A-DATA announced an SD card with its own digital display that would show how much free space is left on the card.
  • Eye-Fi, Inc. - Produces an SD card with Wi-Fi capability built in for 802.11g, 802.11b, and backwards-compatible 802.11n wireless networks and supporting static WEP 40; 104; and 128, WPA-PSK, and WPA2-PSK security standards. The card works with any digital camera with an SD slot and can transmit captured images over a wireless network. When not in range of a wireless network connection, the card makes use of its 2 GB capacity (EYE-FI-2 GB model) until the images can be transferred.[57] Some models geotag their pictures.
  • Gruvi - A rare type of microSD card with extra DRM features

Pre-Loaded Content

Towards the end of 2000s many manufacturers saw the need to distinguish their SD cards from one another. One idea was to introduce pre-loaded content onto new SD cards.
SanDisk introduced their SlotMusic which enabled users to buy digital music files already loaded onto their cards.

Market penetration

A camcorder with a 4 GB SDHC card
Secure Digital cards are ubiquitous in consumer electronic devices, and have become the dominant means of storing several gigabytes of data in a small size.
Devices such as netbooks, digital cameras, camcorders, PDAs, mobile phones, video game consoles and digital audio players as well as many others use them.
Smaller devices tend to use microSD or miniSD rather than full sized SD cards.
SD cards are not generally used in mass produced devices where only a small amount of storage is needed due to economic reasons, or where a very large amount of storage is required.

Digital cameras

SD/MMC cards have replaced Toshiba's SmartMedia as the dominant memory card format used in digital cameras. In 2001, SmartMedia had achieved nearly 50% use, but by 2005 SD/MMC had achieved over 40% of the digital camera market and SmartMedia's share had plummeted, with cards not being easily available in 2007.
At this time all the leading digital camera manufacturers use SD in their consumer product lines, including Canon, Casio, Fujifilm, Kodak, Nikon, Olympus, Panasonic, Pentax, Ricoh, Samsung, and Sony. Previously, Olympus and Fujifilm used xD cards exclusively, while Sony only used Memory Stick. As of January 2010, they[clarification needed] have added SD functionality to all models released since then.
Some prosumer and professional camera models continue to offer CompactFlash, either on a second card slot or as the only storage, as it has historically offered a better price/capacity ratio and faster transfer rates.

[edit] Embedded systems

Unlike CompactFlash, none of the SD card variants supports ATA signaling, limiting their use as solid state drives unless a separate converter chip is used. Although embedded systems exist that use SD cards as their main storage mechanism, a special SD controller chip is often used. In September 2008, the SD Card Association announced the Embedded SD standard to be released in November.
A homebrew hardware hack has brought SD card support to the popular Linksys WRT54G router by utilizing spare GPIO pins on the router's processor and the Linux kernel's MMC module. Transfer speeds of 1.6 Mbit/s can be achieved with this setup.

[edit] Openness of standards

Size comparison of various flash cards: SD, CompatctFlash, MMC, xD
Like most memory card formats, SD is covered by numerous patents and trademarks. Three versions of the SD specification have been set: 1.0, 1.1 and 2.0. These were originally available only after agreeing to a non-disclosure agreement (NDA) that prohibited development of an open source driver, which generated consternation in the open-source and free software communities. However, the system was eventually reverse-engineered, and the non-DRMed sections of the memory cards could be accessed by free software drivers. Since then, the SD Card Association (SDA) has made access to a simplified version of the specification available under a less restrictive license. Although most open-source drivers were written before this, it has helped them to solve some compatibility issues.
In 2006, the SD Card Association also released a simplified version of their host controller interface specification (not to be confused with the physical specification, which covers the actual cards and their protocol) and later also for physical layer, ASSD extensions, SDIO and SDIO Bluetooth Type-A specifications under a disclaimers agreement.[63] Like the physical specification, most of the information had already been discovered before the public release[64] and at least Linux had a fully free driver for it. Still, building a chip conforming to this specification caused the One Laptop per Child project to claim "the first truly Open Source SD implementation, with no need to obtain an SDI license or sign NDAs to create SD drivers or applications."
For the most part, the lack of a complete, open SD specification mainly affects embedded systems and laptop systems, since desktop users generally read SD cards via USB-based card readers. These card readers present a standard USB mass storage interface to memory cards, thus separating the operating system from the details of the underlying SD interface. However, embedded systems (such as portable music players) usually access SD cards directly, and therefore complete programming information is necessary. Desktop card readers are themselves examples of such embedded systems; the manufacturers of these readers have usually paid the SDCA for complete access to the SD specifications. Many notebook computers now include SD card readers not based on USB; device drivers for these essentially access the SD card directly, as in embedded systems.
Royalties for SD card licences are imposed for manufacture and sale of memory cards and host adapters (USD$1,000/year plus membership at USD$1,500/year) but SDIO cards can be made without royalties and MMC host adapters do not require a royalty. MMCs have a seven-pin interface; SD and SDIO have expanded this to nine pins and MMC Plus expands this even further with thirteen pins.

Compared to other flash memory formats

Overall, SD is less open than CompactFlash or USB flash memory drives; these are open standards which can be implemented free of payment for licensing, royalties, or documentation. (CompactFlash and USB flash drives may, however, require licensing fees for the use of associated logos and trademarks.)
However, SD is much more open than Memory Stick, for which no public documentation nor any documented legacy implementation is available. All SD cards (other than some microSD) can, at least, be accessed freely using the well-documented SPI / MMC mode.
xD cards are simply 18-pin NAND flash chips in a special package and support the standard command set for raw NAND flash access. Although the raw hardware interface to xD cards is well understood, the layout of its memory contents—necessary for interoperability with xD card readers and digital cameras—is totally undocumented. The consortium that licenses xD cards has not released any technical information to the public.
Comparison of technical features of MMC and SD card variantsv · d · e
Type MMC RS-MMC MMC Plus SecureMMC SD SDIO miniSD microSD
SD Socket Yes Mechanical adapter Yes Yes Yes Yes Electro-mechanical adapter Electro-mechanical adapter
Pins 7 7 13 7 9 9 11 8
Form factor shallow shallow/narrow shallow shallow deep (some) deep narrow/slim/shallow narrow/slim/extra shallow
Breadth 24 mm 24 mm 24 mm 24 mm 24 mm 24 mm 20 mm 11 mm
Width 32 mm 18 mm 32 mm 32 mm 32 mm 32 mm+ 21.5 mm 15 mm
Depth 1.4 mm 1.4 mm 1.4 mm 1.4 mm 2.1 mm (some) 2.1 mm 1.4 mm 1 mm
SPI mode Optional Optional Optional Yes Yes Yes Yes Yes
1-bit mode Yes Yes Yes Yes Yes Yes Yes Yes
4-bit mode No No Yes  ? Optional Optional Optional Optional
8-bit mode No No Yes  ? No No No No
Interrupts No No No No No Optional No No
Max clock rate 20 MHz 20 MHz 52 MHz 20 MHz? 208 MHz 50 MHz 208 MHz 208 MHz
Max transfer 20 Mbit/s 20 Mbit/s 416 Mbit/s 20 Mbit/s? 832 Mbit/s 200 Mbit/s 832 Mbit/s 832 Mbit/s
Max SPI transfer 20 Mbit/s 20 Mbit/s 52 Mbit/s 20 Mbit/s 50 Mbit/s 50 Mbit/s 50 Mbit/s 50 Mbit/s
DRM No No No Yes Yes N/A Yes Yes
User encrypt No No No Yes No No No No
Simplified spec Yes Yes No Not yet? Yes Yes No No
Membership cost JEDEC $4400/yr (not required) SD Card Association $2000/yr (General), $4500/yr (Executive)
Specification cost Free  ? Simplified Spec: Free. Full Spec: Free for members, $1000/yr for R&D non-members.
Host license No No No No Yes: $1000/yr
Card royalties Yes Yes Yes Yes Yes Yes + $1000/yr Yes Yes
Open source compatible Yes Yes Yes? Yes? Yes Yes Yes Yes
Nominal operating voltage 3.3V 1.8V/3.3V 1.8V/3.3V[66][67] 1.8V/3.3V 1.8V/3.3V 3.3V 1.8V/3.3V 1.8V/3.3V
Type MMC RS-MMC MMC Plus SecureMMC SD SDIO miniSD microSD
Table data compiled mostly from simplified versions of MMC and SDIO specifications and other data on SD card and MMC association web sites. Data for other card variations is interpolated.
Capacity limit in all[citation needed] SD/MMC formats appears to be 128 GB in LBA mode (28-bit sector address).

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